/*
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 */
package bground.sprites;

import bground.game.BGround;

/**
 *
 * @author s6_kustan_e
 */
public class Player extends ExtendedSprite {


    public Player( BGround game) {
        super("player", game);
        lives = 3;
        moveable = true;
        speed = 0.2;
    }




}
